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Research

research skills, scientific and technical knowledge

New Media Theory and Digital Gaming

This essay focuses on New Media Theory generally, and digital games specifically. The historical backgrounds of New Media Theory and games are explored as well as the ways in which they account for phenomena in the social world, their typology, and their relationships to Socio-cognitive Theory and Affective Learning.
"An Overview of New Media Theory and Digital Gaming: History, Typology, and Relationships to Socio-cognitive Theory and Affective Learning" PDF 1.79MB

The Convergence of Art and Science

This essay explores the convergence of art and science throughout history with special emphasis on the camera obscura, the telescope and microscope, photography, and digital technology. Contemporary digital artwork by Seth Darling and Steven Sibener, Ariel Ruiz i Altaba, Joan Fontcuberta, Christa Sommerer and Laurent Mignonneau, and artificial life by Thomas Ray and Christoph Adami are analyzed.
"The Convergence of Art and Science in History and Digital Technology" PDF 758KB

Research Ethics

This essay discusses ethical principles and guidelines as well as the tenets of three great philosophers Mill, Kant, and Rawles as they relate to research in Professional and Technical Communication.
Research ethics PDF 264KB